[Oops. Click here for the correct link for the 12/12/07 WFMW idea. This is an old one here, but good too. Sorry.]
[for more terrific ideas, check out Rockinmydryer each Wednesday for a gazillion links]
Everyone else was gone last night except me and 6-year-old Jenna.
Her eyes lit up when I said, "Let's play a game."
We had a lot of time, so I thought it was perhaps time to train a new generation of Indianans how to play Euchre. Of course, with only two players we had to modify it some. We'll add teams later tonight maybe.
In order to teach a child a complicated game, I chose to create a story. So here is the outline:
1. There are four families who live in four castles: Hearts, Diamonds, Spades and Clubs.
2. Each family likes to play games, and you're only allowed to win a game if you're from the same family as the person who starts the game [following suit].
3. The oldest person playing almost always wins. So the Ace (which is the crotchety old grandpa living in the attic) always beats the King who beats the Queen who beats the Jack who beats the 10 who beats the 9.
4. However, a magical "Trump" spell falls over the kingdom which makes one of the families have magical powers. It lets that one family play in other families' games and they automatically win!
5. In the magical Trump family, the spell also makes the prince (Jack) extra powerful, because he's so young and studly. He beats the grandpa, king and queen and everyone else in his family and every one in every other family!
6. PLUS, the spell helps make this family larger than all the others because they get to adopt a twin brother of the matching color (also named Jack) who becomes second most powerful right after his twin brother the other Jack.
7. After playing 5 games (tricks), we see who the winner is!
Anyone who knows Euchre will get that story.
Anyone who doesn't will be saying: "THAT is why I do not play Euchre."
I must be a good teacher, because when I woke up this morning, Jenna was already downstairs playing Euchre against herself...and winning!